During my college years, I was drawn to Blender as a versatile open-source tool that resonated with my love for 3D art. I immersed myself in various aspects of the software, honing skills in modeling, shading, rigging, and sculpting. I also began exploring several other 3D tools over the years. Check out some of the projects I’ve created along the way
3D Projects








Houdini projects
Here are some projects I worked on during a course I took for Houdini on CG Master Academy
Smoke
Creating a smoke simulation and interacting with several objects
Vellum Inflate
Creating a vellum simulation on an imported animated character
Rigid Body Destruction
Destroying things using rigid body destruction. Showcasing the effect with another object using vellum simulations
Satisfying render
My submission for a community challenge which won honorable mention. The design and execution was challenging, yet satisfying (no pun intended!)
Memory
A piece to celebrate some of my favorite memories growing up. That Lion King game was one of the hardest ones I’ve played!
Weekly Contest Submissions
Below are a few submissions to a weekly challenge Discord server that I am a member of





