During my college years, I was drawn to Blender as a versatile open-source tool that resonated with my love for 3D art. I immersed myself in various aspects of the software, honing skills in modeling, shading, rigging, and sculpting. I also began exploring several other 3D tools over the years. Check out some of the projects I’ve created along the way

3D Projects

Houdini projects

Here are some projects I worked on during a course I took for Houdini on CG Master Academy

Smoke

Creating a smoke simulation and interacting with several objects

Vellum Inflate

Creating a vellum simulation on an imported animated character

Rigid Body Destruction

Destroying things using rigid body destruction. Showcasing the effect with another object using vellum simulations

Satisfying render

My submission for a community challenge which won honorable mention. The design and execution was challenging, yet satisfying (no pun intended!)

Memory

A piece to celebrate some of my favorite memories growing up. That Lion King game was one of the hardest ones I’ve played!

Weekly Contest Submissions

Below are a few submissions to a weekly challenge Discord server that I am a member of

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Web App